Page values for "Mysteria Infobox"

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"Mysteria" values

114 rows are stored for this page
FieldField typeValue
RowNoInteger1
NameStringEye of the Madwoman
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextLightning Damage: 50 Damage
Charismata2TextHealth threshold: 10%
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger2
NameStringEye of the Madwoman
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextLightning Damage: 60 Damage
Charismata2TextHealth threshold: 10%
Charismata3TextMajor enemy threshold: 20%
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger3
NameStringEye of the Madwoman
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextLightning Damage: 70 Damage
Charismata2TextHealth threshold: 10%
Charismata3TextMajor enemy threshold: 30%
Charismata4TextBonus effect: Stun
Charismata5Text
FieldField typeValue
RowNoInteger4
NameStringBook of Serpents
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextMinor enemies can die instantly: 8%
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger5
NameStringBook of Serpents
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextMinor enemies can die instantly: 10%
Charismata2TextMajor enemies can die instantly: 6%
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger6
NameStringBook of Serpents
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextMinor enemies can die instantly: 12%
Charismata2TextMajor enemies can die instantly: 6%
Charismata3TextThe curse stuns minor enemies.
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger7
NameStringBlood of a Banshee
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextExplosion range: 6m
Charismata2TextOverkill value: 60 HP
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger8
NameStringBlood of a Banshee
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextExplosion range: 8m
Charismata2TextOverkill value: 55 HP
Charismata3TextExplosion damage: 20 Damage
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger9
NameStringBlood of a Banshee
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextExplosion range: 10m
Charismata2TextOverkill value: 50 HP
Charismata3TextExplosion damage: 30 Damage
Charismata4TextThe explosion knocks back Minor enemies.
Charismata5Text
FieldField typeValue
RowNoInteger10
NameStringPainted Tooth
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextBonus ignition damage: 5 Dmg
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger11
NameStringPainted Tooth
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextBonus ignition damage: 20 Dmg
Charismata2TextBonus ignition damage to major enemies: 50 Dmg
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger12
NameStringPainted Tooth
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextBonus ignition damage: 30 Dmg
Charismata2TextBonus ignition damage to major enemies: +70 dmg
Charismata3TextChance to stun: 10 %
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger13
NameStringBraid of a Seductress
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger14
NameStringBraid of a Seductress
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger15
NameStringBraid of a Seductress
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextMelee damage reduction: -30%
Charismata2TextKilling the frozen attacker restores lost health: 50 %
Charismata3TextThe aura also works against Major enemies.
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger16
NameStringBittersweet Nightshade
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger17
NameStringBittersweet Nightshade
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger18
NameStringBittersweet Nightshade
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextHealth threshold: 40 %
Charismata2TextShockwave range: 60 m
Charismata3TextShockwave damage: 30 dmg
Charismata4TextBonus effect: stun
Charismata5Text
FieldField typeValue
RowNoInteger19
NameStringHenbane
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextHealing: +75%
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger20
NameStringHenbane
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextHealing: +100%
Charismata2TextDamage reduction after consuming an elixir: +60%
Charismata3TextDamage reduction duration: 6s
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger21
NameStringHenbane
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextHealing: +125%
Charismata2TextDamage reduction after consuming an elixir: +70%
Charismata3TextDamage reduction duration: 8s
Charismata4TextHealing duration: -50%
Charismata5Text
FieldField typeValue
RowNoInteger22
NameStringMonkshood
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger23
NameStringMonkshood
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger24
NameStringMonkshood
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextMaximum shield layers: 5
Charismata2TextExtra shield chance: 66.59 %
Charismata3TextChance for a shield to hold: 10 %
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger25
NameStringBalewort
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextDrop chance: 30%
Charismata2TextEssence time to live: 4s
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger26
NameStringBalewort
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextDrop chance: 35%
Charismata2TextEssence time to live: 5s
Charismata3TextPickup range: +2m
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger27
NameStringBalewort
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextDrop chance: 40%
Charismata2TextEssence time to live: 6s
Charismata3TextPickup range: +3m
Charismata4TextSpell recharge per essence: 20%
Charismata5Text
FieldField typeValue
RowNoInteger28
NameStringMandrake
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextHealth on resurrection: 50%
Charismata2TextImmunity: 5s
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger29
NameStringMandrake
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextHealth on resurrection: 75%
Charismata2TextImmunity: 6s
Charismata3TextWhile Immune, Light Spell recharges instantly.
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger30
NameStringMandrake
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextHealth on resurrection: 100%
Charismata2TextImmunity: 7s
Charismata3TextWhile Immune, Light Spell recharges instantly.
Charismata4TextWeapon damage while immune: +100%
Charismata5Text
FieldField typeValue
RowNoInteger31
NameStringRing of Excreta
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextExplosion Range: 5m
Charismata2TextBomb damage: 30 dmg
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger32
NameStringRing of Excreta
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextExplosion Range: 6m
Charismata2TextBomb damage: 40 dmg
Charismata3TextDash Distance: 2m
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger33
NameStringRing of Excreta
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextExplosion Range: 7m
Charismata2TextBomb damage: 50 dmg
Charismata3TextDash Distance: 3m
Charismata4TextThe bomb applies a Decay curse.
Charismata5Text
FieldField typeValue
RowNoInteger34
NameStringCrown of Fire
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextDuration: 1s
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger35
NameStringCrown of Fire
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextDuration: 1.1s
Charismata2TextIgniting an enemy partially reloads the magazine.
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger36
NameStringCrown of Fire
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextDuration 1.2s
Charismata2TextIgniting an enemy partially reloads the magazine.
Charismata3TextDouble dash triples the duration.
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger37
NameStringRing of Obedience
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger38
NameStringRing of Obedience
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger39
NameStringRing of Obedience
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextPush damage: 30 dmg
Charismata2TextActivation distance: 30 m
Charismata3TextChance to drop extra items on push kills: 20 %
Charismata4TextThree consecutive pushes stun non-Elite enemies.
Charismata5Text
FieldField typeValue
RowNoInteger40
NameStringRing of Wings
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger41
NameStringRing of Wings
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger42
NameStringRing of Wings
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextAirborne jump Stamina cost: -30 %
Charismata2TextDashing after double-jumping costs less Stamina.
Charismata3TextImproved mid-air directional control.
Charismata4TextNo fall damage.
Charismata5Text
FieldField typeValue
RowNoInteger43
NameStringShadowmist Ring
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextActivation distance: 9m
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger44
NameStringShadowmist Ring
MysteriumInteger2
Requirement1TextKills with item equipped: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextActivation distance: 10m
Charismata2TextEnemy health taken: 25 dmg
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger45
NameStringShadowmist Ring
MysteriumInteger3
Requirement1TextKills with item equipped: 250
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextActivation distance: 11m
Charismata2TextEnemy health taken: 35 dmg
Charismata3TextChance to freeze: 50%
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger46
NameStringLightning Bolt
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextEnemies affected: 3
Charismata2TextRange 14 m
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger47
NameStringLightning Bolt
MysteriumInteger2
Requirement1TextEnemies hexed: 150
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextEnemies affected: 4
Charismata2TextRange 16 m
Charismata3TextDamage: 20
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger48
NameStringLightning Bolt
MysteriumInteger3
Requirement1TextEnemies hexed:
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextEnemies affected: 5
Charismata2TextRange 18 m
Charismata3TextDamage: 40
Charismata4TextThe initial bolt stuns any full health Minor enemy.
Charismata5Text
FieldField typeValue
RowNoInteger49
NameStringBlight Cyst
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextAuto-explosion range: 8m
Charismata2TextForced explosion range: 12m
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger50
NameStringBlight Cyst
MysteriumInteger2
Requirement1TextEnemies hexed: 70
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextAuto-explosion range: 10m
Charismata2TextForced explosion range: 14m
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger51
NameStringBlight Cyst
MysteriumInteger3
Requirement1TextEnemies hexed:
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextAuto-explosion range: 12m
Charismata2TextForced explosion range: 16m
Charismata3TextThe Cyst grows even bigger, allowing for easier targeting
Charismata4TextChance to regrow if attaching to an enemy: 50 %
Charismata5Text
FieldField typeValue
RowNoInteger52
NameStringStigma Diabolicum
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextDamage Modifier: ×1.25
Charismata2TextDuration: 20 s
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger53
NameStringStigma Diabolicum
MysteriumInteger2
Requirement1TextEnemies hexed: 25
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextDamage Modifier: ×1.29
Charismata2TextDuration: 25 s
Charismata3TextApplies Decay on contact.
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger54
NameStringStigma Diabolicum
MysteriumInteger3
Requirement1TextEnemies hexed: 50
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextDamage Modifier: ×1.35
Charismata2TextDuration: 30 s
Charismata3TextApplies Decay on contact.
Charismata4TextKilling an enemy with decay or a shot with the cyst fully regenerates the spell.
Charismata5Text
FieldField typeValue
RowNoInteger55
NameStringFireballs
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextDirect hit damage: 35
Charismata2TextExplosion range: 4 m
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger56
NameStringFireballs
MysteriumInteger2
Requirement1TextEnemies hexed: 70
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextDirect hit damage: 45
Charismata2TextExplosion range: 5 m
Charismata3TextExtra charge
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger57
NameStringFireballs
MysteriumInteger3
Requirement1TextEnemies hexed: 150
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextDirect hit damage: 50
Charismata2TextExplosion range: 6 m
Charismata3TextExtra charge
Charismata4TextCasting when in ADS focuses fireballs on a single target.
Charismata5Text
FieldField typeValue
RowNoInteger58
NameStringShockwave
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextRange 10m
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger59
NameStringShockwave
MysteriumInteger2
Requirement1TextEnemies hexed: 50
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextRange 12m
Charismata2TextDamage: 20
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger60
NameStringShockwave
MysteriumInteger3
Requirement1TextEnemies hexed: 100
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextRange 14m
Charismata2TextDamage: 40
Charismata3TextInstant recharge per enemy affected: +10%
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger61
NameStringFrost Cone
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextDamage: 20
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger62
NameStringFrost Cone
MysteriumInteger2
Requirement1TextEnemies hexed: 50
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextDamage: 30
Charismata2TextAffecting three enemies or more instantly refills the clip from reserves.
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger63
NameStringFrost Cone
MysteriumInteger3
Requirement1TextEnemies hexed: 100
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextDamage: 40
Charismata2TextAffecting three enemies or more instantly refills the clip from reserves.
Charismata3TextAffecting five enemies or more instantly recharges the spell.
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger64
NameStringIce Stiletto
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextDamage: 20
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger65
NameStringIce Stiletto
MysteriumInteger2
Requirement1TextEnemies hexed: 25
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextDamage: 30
Charismata2TextCritical hit with the stiletto doubles the damage and freeze time.
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger66
NameStringIce Stiletto
MysteriumInteger3
Requirement1TextEnemies hexed:
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextDamage: 40
Charismata2TextCritical hit with the stiletto doubles the damage and freeze time.
Charismata3TextInstant spell recharge rate if the stiletto did not hit any enemy.
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger67
NameStringIron Cross
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextRange: 25m
Charismata2TextDuration: +10s
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger68
NameStringIron Cross
MysteriumInteger2
Requirement1TextEnemies hexed: 50
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextRange: 30m
Charismata2TextDuration: +15s
Charismata3TextShock Duration: +50%
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger69
NameStringIron Cross
MysteriumInteger3
Requirement1TextEnemies hexed: 100
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextRange: 35m
Charismata2TextDuration: +20s
Charismata3TextShock Duration: +100%
Charismata4TextWhen finished, the cross shocks all enemies in a double-range zone.
Charismata5Text
FieldField typeValue
RowNoInteger70
NameStringRotten Fiend
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextGrenadier HP: 200
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger71
NameStringRotten Fiend
MysteriumInteger2
Requirement1TextEnemies hexed: 50
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextGrenadier HP: 300
Charismata2TextDecay Aura around the Fiend. Affects all nearby enemies.
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger72
NameStringRotten Fiend
MysteriumInteger3
Requirement1TextEnemies hexed:
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextGrenadier HP: 400
Charismata2TextDecay Aura around the Fiend. Affects all nearby enemies.
Charismata3TextTaunts all nearby enemies when spawned.
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger73
NameStringBurning Stake
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger74
NameStringBurning Stake
MysteriumInteger2
Requirement1TextEnemies hexed:
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger75
NameStringBurning Stake
MysteriumInteger3
Requirement1TextEnemies hexed:
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextDuration: 40 s
Charismata2TextRange: 35 m
Charismata3TextInferno burn damage boost: +50 %
Charismata4TextKilled enemies also partially charge the stake.
Charismata5Text
FieldField typeValue
RowNoInteger76
NameStringCursed Bell
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextShockwave range: 30 m
Charismata2TextDuration: 20 s
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger77
NameStringCursed Bell
MysteriumInteger2
Requirement1TextEnemies hexed: 50
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextShockwave range: 35 m
Charismata2TextDuration: 25 s
Charismata3TextRecharge speed reduction: 1 s
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger78
NameStringCursed Bell
MysteriumInteger3
Requirement1TextEnemies hexed: 100
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextShockwave range: 40 m
Charismata2TextDuration: 30 s
Charismata3TextRecharge speed reduction: 2 s
Charismata4TextThe final toll also stuns Major enemies.
Charismata5Text
FieldField typeValue
RowNoInteger79
NameStringCornucopia
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextDuration: 12 s
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger80
NameStringCornucopia
MysteriumInteger2
Requirement1TextSpell casts: 20
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextDuration: 16 s
Charismata2TextImproved handling, stability and reload.
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger81
NameStringCornucopia
MysteriumInteger3
Requirement1TextSpell casts: 40
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextDuration: 20 s
Charismata2TextImproved handling, stability and reload.
Charismata3TextDuration extended per kill: +1 s
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger82
NameStringIce Sphere
MysteriumInteger1
Requirement1Text-
Requirement2Text-
Requirement3Text-
DescriptionText
Charismata1TextSphere HP: 300 HP
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger83
NameStringIce Sphere
MysteriumInteger2
Requirement1TextEnemies hexed: 50
Requirement2Text-
Requirement3Text2nd Mysterium Incantation: 1
DescriptionText
Charismata1TextSphere HP: 400 HP
Charismata2TextDouble range for all weapons when inside the sphere.
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger84
NameStringIce Sphere
MysteriumInteger3
Requirement1TextEnemies hexed: 100
Requirement2Text-
Requirement3Text3rd Mysterium Incantation: 1
DescriptionText
Charismata1TextSphere HP: 500 HP
Charismata2TextDouble range for all weapons when inside the sphere.
Charismata3TextDouble reload speed for all weapons when inside the sphere.
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger85
NameStringHailstorm
MysteriumInteger1
Requirement1TextEnemies killed: 25
Requirement2Text-
Requirement3Text-
DescriptionTextEvery third consecutive Critical Hit recharges the magazine with two extra bullets.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger86
NameStringHailstorm
MysteriumInteger2
Requirement1TextEnemies killed:
Requirement2Text1st Mysterium actions:
Requirement3Text2nd Mysterium Incantation: 1
DescriptionTextConsecutive Critical Hits decrease zoom and flinch and increase handling and bullet bending. Body shot, a miss or reloading resets the buff.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger87
NameStringHailstorm
MysteriumInteger3
Requirement1TextEnemies killed:
Requirement2Text2nd Mysterium actions:
Requirement3Text3rd Mysterium Incantation: 1
DescriptionTextEvery third consecutive Critical Hit makes the target explode with a Freezing shockwave.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger88
NameStringHangfire
MysteriumInteger1
Requirement1TextEnemies killed: 25
Requirement2Text-
Requirement3Text-
DescriptionTextBullets lodge into enemies or the environment and explode on reload.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger89
NameStringHangfire
MysteriumInteger2
Requirement1TextEnemies killed: 100
Requirement2Text1st Mysterium actions: 50
Requirement3Text2nd Mysterium Incantation: 1
DescriptionTextThe more enemies with lodged bullets, the bigger the damage of each bullet explosion.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger90
NameStringHangfire
MysteriumInteger3
Requirement1TextEnemies killed: 100
Requirement2Text2nd Mysterium actions: 75
Requirement3Text3rd Mysterium Incantation: 1
DescriptionTextBullet explosions Burn enemies. Bullets lodged in the environment have significantly increased explosion range.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger91
NameStringHunger
MysteriumInteger1
Requirement1TextEnemies killed: 25
Requirement2Text-
Requirement3Text-
DescriptionTextReloading grants one Charged Bullet for each Critical Hit before the reload. Charged Bullets deal increased damage.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger92
NameStringHunger
MysteriumInteger2
Requirement1TextEnemies killed: 100
Requirement2Text1st Mysterium actions: 50
Requirement3Text2nd Mysterium Incantation: 1
DescriptionTextThe more Critical Hits before reload, the more powerful each Charged Bullet after.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger93
NameStringHunger
MysteriumInteger3
Requirement1TextEnemies killed: 190
Requirement2Text2nd Mysterium actions: 75
Requirement3Text3rd Mysterium Incantation: 1
DescriptionTextThe first body shot after reload counts as Critical Hit. Reloading grants Freeze for the first bullet if every shot was a critical hit.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger94
NameStringMidas
MysteriumInteger1
Requirement1TextEnemies killed: 25
Requirement2Text-
Requirement3Text-
DescriptionTextContinuous fire heats up the weapon. Bullets deal more damage when Heated and less when Overheated.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger95
NameStringMidas
MysteriumInteger2
Requirement1TextEnemies killed: 100
Requirement2Text1st Mysterium actions: 75
Requirement3Text2nd Mysterium Incantation: 1
DescriptionTextOverheated bullets apply Burn to enemies.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger96
NameStringMidas
MysteriumInteger3
Requirement1TextEnemies killed: 190
Requirement2Text2nd Mysterium actions: 50
Requirement3Text3rd Mysterium Incantation: 1
DescriptionTextVery fast reload when the gun is Overheated.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger97
NameStringRicochet
MysteriumInteger1
Requirement1TextEnemies killed: 25
Requirement2Text-
Requirement3Text-
DescriptionTextUp to three enemies can be tagged while aiming down sights. Shooting one ricochets the bullet to the others. The link breaks on reload.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger98
NameStringRicochet
MysteriumInteger2
Requirement1TextEnemies killed: 75
Requirement2Text1st Mysterium actions: 50
Requirement3Text2nd Mysterium Incantation: 1
DescriptionTextFast reload after tagging three enemies. Ricocheted bullets have 100% stun potential of the main shot.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger99
NameStringRicochet
MysteriumInteger3
Requirement1TextEnemies killed: 100
Requirement2Text2nd Mysterium actions: 50
Requirement3Text3rd Mysterium Incantation: 1
DescriptionTextA powerful Lightning each time an enemy is hit with ten ricocheted bullets.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger100
NameStringAll-Seeing Eye
MysteriumInteger1
Requirement1TextEnemies killed: 25
Requirement2Text-
Requirement3Text-
DescriptionTextIncreased damage against enemies with more than 75% HP.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger101
NameStringAll-Seeing Eye
MysteriumInteger2
Requirement1TextEnemies killed: 100
Requirement2Text1st Mysterium actions: 75
Requirement3Text2nd Mysterium Incantation: 1
DescriptionTextCritical Hits trigger radial shockwave, damaging all enemies inside the shockwave's circle.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger102
NameStringAll-Seeing Eye
MysteriumInteger3
Requirement1TextEnemies killed: 190
Requirement2Text2nd Mysterium actions: 100
Requirement3Text3rd Mysterium Incantation: 1
DescriptionTextIf Critical Hits deal increased damage, the shockwave also applies Decay.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger103
NameStringHypnosis
MysteriumInteger1
Requirement1TextEnemies killed: 25
Requirement2Text-
Requirement3Text-
DescriptionTextAiming down sights slowly charges the bullet with bonus damage.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger104
NameStringHypnosis
MysteriumInteger2
Requirement1TextEnemies killed: 100
Requirement2Text1st Mysterium actions: 80
Requirement3Text2nd Mysterium Incantation: 1
DescriptionTextIncreased damage is weighted towards the end of the time window. A shot perfectly timed at the end of it inflicts even more damage.
Charismata1Textshould have been a bow
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger105
NameStringHypnosis
MysteriumInteger3
Requirement1TextEnemies killed: 190
Requirement2Text2nd Mysterium actions: 120
Requirement3Text3rd Mysterium Incantation: 1
DescriptionTextAfter the third Perfect Shot in a row, Perfect Shots deal Lightning damage.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger106
NameStringPsychopomp
MysteriumInteger1
Requirement1TextEnemies killed: 25
Requirement2Text-
Requirement3Text-
DescriptionTextKills with a charged melee regenerate up to half a magazine.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger107
NameStringPsychopomp
MysteriumInteger2
Requirement1TextEnemies killed: 60
Requirement2Text1st Mysterium actions: 40
Requirement3Text2nd Mysterium Incantation: 1
DescriptionTextConsecutive shots at the same enemy deal increased damage.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger108
NameStringPsychopomp
MysteriumInteger3
Requirement1TextEnemies killed:
Requirement2Text2nd Mysterium actions:
Requirement3Text3rd Mysterium Incantation: 1
DescriptionTextKills recharge the melee attack.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger109
NameStringCricket
MysteriumInteger1
Requirement1TextEnemies killed: 25
Requirement2Text-
Requirement3Text-
DescriptionTextKilling enemies generates extra volatile witchfire.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger110
NameStringCricket
MysteriumInteger2
Requirement1TextEnemies killed: 100
Requirement2Text1st Mysterium actions: 60
Requirement3Text2nd Mysterium Incantation: 1
DescriptionTextDashing right after the kill reloads the firearm.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger111
NameStringCricket
MysteriumInteger3
Requirement1TextEnemies killed:
Requirement2Text2nd Mysterium actions:
Requirement3Text3rd Mysterium Incantation: 1
DescriptionTextDashing right after the kill temporarily boosts the firearm's damage. Consecutive Kills and dashes increase the damage boost.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger112
NameStringEcho
MysteriumInteger1
Requirement1TextEnemies killed: 25
Requirement2Text-
Requirement3Text-
DescriptionTextPellets have a delayed explosion that applies Burn. Lethal Shots push enemies back with great force.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger113
NameStringEcho
MysteriumInteger2
Requirement1TextEnemies killed:
Requirement2Text1st Mysterium actions:
Requirement3Text2nd Mysterium Incantation: 1
DescriptionTextLethal pellet explosion has more range and applies Burn to nearby enemies.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text
FieldField typeValue
RowNoInteger114
NameStringEcho
MysteriumInteger3
Requirement1TextEnemies killed:
Requirement2Text2nd Mysterium actions:
Requirement3Text3rd Mysterium Incantation: 1
DescriptionTextSliding reloads two shells and temporarily doubles the damage.
Charismata1Text
Charismata2Text
Charismata3Text
Charismata4Text
Charismata5Text