Enemies

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List of Enemies

Image Name Hitpoints Physical Resistance
Revenant 80 0%
Madman ? ?
Goon ? ?
Witchfire Wretch 460 0%
Husk 100 0%
Husk Archer 100 0%
Cultist 180 0%
Cultist Archer 180 0%
Woodsman ? ?
Mercenary 140 0%
Assassin 140 0%
Arquebusier ? ?
Musketeer 170 0%
Swordsman 200 15%
Buckler Swordsman 250 15%
Maceman ? ?
Axeman 255 15%
Phantom ? ?
Devotee ? ?
Monk ? ?
Cleric ? ?
Warrior Priest ? ?
Grenadier 440 35%
Handgunner 500 35%
Blunderbusser 560 35%
Sentinel 350 0%
Master Sentinel 800 0%
Warden 700 0%
Shieldbearer 3.500 35%
Dimacher 2.500 35%
GalleySlave 13.000 35%
Elite and Ascended Enemies:

Enemies can appear in special variations, indicated by their name and apperance.
Elite enemies have double the amount of hitpoints and 50% of physical damage.
Ascended enemies have double the amount of hitpoints and – depending on their ascension – deal either doubled damage, or posses immunity against one element, indicated by the color of their shield.

Enemy Types

Familiars (Bosses): Familiars are named enemies, specifically marked on the map with a big skull pierced by a cross.

Faithful (Minibosses): Marked on the minimap as red faces.

Major (Big Enemies): Marked on the minimap as small red crosses.

Minor (Small Enemies): Marked on the minimap as small red dots.