View table: Arcana

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Table structure:

  1. Name - String
  2. Type - String
  3. Description - Text
  4. Charismata - Text

This table has 76 rows altogether.

Recreate data.

Page Name Type Description Charismata
ArcanaInfobox (edit) Accelerant Spell Burning enemies receive even more damage. Damage to burning enemies: +30 %
ArcanaInfobox (edit) Anti-Element Firearm Bullets do more damage to enemies affected by an elemental magic. Weapon damage: +15 %
ArcanaInfobox (edit) Atrophy Spell Attacks of decaying enemies are weaker. Enemy damage: -80 %
ArcanaInfobox (edit) Blindfire Firearm Increased non-critical weapon damage. Non-critical weapon damage: +15 %
ArcanaInfobox (edit) Blood Transfer Varius Chance for a killed enemy to drop a Healing Elixir. Drop chance: 3 %
ArcanaInfobox (edit) Bonus Elixir Varius An extra elixir slot. Max elixirs carried: +3
ArcanaInfobox (edit) Cascade Firearm All weapon damage is critical for a short moment after casting any spell. Duration: 6 s
ArcanaInfobox (edit) Chaos Reload Firearm After spending at least half a magazine, reload can apply a random element to the new magazine. Chance: 15 %
ArcanaInfobox (edit) Circle of Life Spell Enemy deaths caused by a decay's damage tick partially recharge decay spells. Spell recharge boost: +15 %
ArcanaInfobox (edit) Conductor Spell Lightning bolts transfer all elemental status effects of the source. -
ArcanaInfobox (edit) Critical Burn Spell Any weapon damage on burning enemies counts as critical hits. -
ArcanaInfobox (edit) Critical Chain Firearm Two critical hits in a row conjure an extra bullet in the magazine. -
ArcanaInfobox (edit) Cryovolcano Spell Shattered frozen enemies explode for half the damage received while frozen. Explosion range: 14 m
ArcanaInfobox (edit) Deadeye Firearm Increased critical weapon damage. Critical weapon damage: +20 %
ArcanaInfobox (edit) Decay Echo Spell Total decay damage is the same but ticks are stronger in the beginning and weaker near the end. -
ArcanaInfobox (edit) Elemental Fire Rate Firearm Killing an enemy affected by an elemental magic temporarily boosts RPM of all weapons. Duration: 7 s<br>RPM: +50 %
ArcanaInfobox (edit) Elemental Firepower Firearm Killing an enemy affected by an elemental magic temporarily boosts weapon damage. Duration: 3 s<br>Weapon damage: +25 %
ArcanaInfobox (edit) Elemental Refresh Spell Affecting enemies with an elemental magic refreshes all currently inflicted elemental status effects. -
ArcanaInfobox (edit) Empty of Magic Firearm Increased weapon damage when all spells are drained. Weapon damage: +25 %
ArcanaInfobox (edit) Extra Bolt Spell Additional lightning bolt per discharge. -
ArcanaInfobox (edit) Extra Light Spell Spell Light spell has one extra charge. -
ArcanaInfobox (edit) Fast Heavy Spell Spell Heavy Spell recharges faster when Light Spell is charged. Recharge speed: +20 %
ArcanaInfobox (edit) Fast Reload Firearm Faster weapon reload. Reload: -50 %
ArcanaInfobox (edit) Fast Strafe Firearm Increased strafe speed when aiming down sight. Strafe speed when aiming down sight: +100 %
ArcanaInfobox (edit) Fertilizer Spell Decaying enemies drop a pool of corrupted witchfire upon death. The pool empowers weapons and slowly heals new wounds. Duration: 16 s<br>Weapon damage: +30 %
ArcanaInfobox (edit) Final Bullet Firearm Damage boost on the final bullet in the magazine. Final bullet damage: +100 %
ArcanaInfobox (edit) Fire Orb Spell Enemies killed when burning collapse into fire orbs that explode when another enemy gets near. Trigger range: 12 m<br>Explosion damage: 70 HP
ArcanaInfobox (edit) Fire Rate Boost Firearm Increased rate of fire of non-automatic weapons. RPM: +30 %
ArcanaInfobox (edit) Firearm Mastery Firearm Increased weapon stability, handling and aiming down sight speed. Stability: +70 %<br>Handling: +70 %<br>ADS: -70 %
ArcanaInfobox (edit) Firepower Boost Firearm Increased weapon damage. Weapon damage: +10 %
ArcanaInfobox (edit) Flashover Spell Critical hits make burning enemies explode and ignite others. Explosion range: 15 m<br>Explosion damage: 70 Damage
ArcanaInfobox (edit) Flinchless Varius Flinch and movement penalty from damage strongly reduced but it costs Stamina. -
ArcanaInfobox (edit) Full Health Firepower Firearm Increased weapon damage at full health. Weapon damage: +10 %
ArcanaInfobox (edit) Full of Magic Firearm Increased weapon damage for each spell charged to its fullest. Weapon damage per charged spell: +12 %
ArcanaInfobox (edit) Health Boost Varius Increased Max Health. Maximum health: +20 %
ArcanaInfobox (edit) Heavy Spell Recharge Spell Faster Heavy Spell recharge. Recharge speed: +30 %
ArcanaInfobox (edit) Ice Statue Spell Minor enemies freeze indefinitely until damaged with bullets. -
ArcanaInfobox (edit) Ignition Spell Casting a Fire spell grants temporary boost to Stamina and weapons. Duration: 5 s<br>Stamina: +100 %<br>Reload: -50 %<br>Weapon switch: -50 %
ArcanaInfobox (edit) Immunity Reload Firearm Immunity to enemy attacks after reloading an empty magazine. -
ArcanaInfobox (edit) Immunity Swap Firearm Switching weapons grants immunity to enemy attacks for a short time. Immunity: 1.6 s<br>Effect cooldown: 6 s
ArcanaInfobox (edit) Infectious Cloud Spell Decaying enemies who die to a critical hit explode with an infectious decay cloud. Explosion range: 15 m
ArcanaInfobox (edit) Kill Reload Firearm Weapon kills partially reload the magazine. -
ArcanaInfobox (edit) Lasting Element Spell Elemental status effects on enemies last longer. Elemental status effect duration: +40 %
ArcanaInfobox (edit) Light Spell Recharge Spell Faster Light Spell recharge. Recharge speed: +30 %
ArcanaInfobox (edit) Live Wire Varius Strongly reduced wait before Stamina begins regenerating. -
ArcanaInfobox (edit) Longer Bolts Spell Increased range of lightning bolts. Bolt range: +45 %
ArcanaInfobox (edit) More Bolt Jumps Spell Increased number of bolt jumps. Bolt jumps: +3
ArcanaInfobox (edit) More Stamina Varius More Stamina. Stamina: + 20 %
ArcanaInfobox (edit) Necrosis Spell Increased decay damage. Tick damage: +30 %
ArcanaInfobox (edit) Pagophobia Spell Increased weapon damage against frozen enemies. Weapon damage to frozen enemies: +30 %
ArcanaInfobox (edit) Pendulum Firearm Weapon damage is inversely related to health. Weapon damage per 10 % of max health missing: +5 %
ArcanaInfobox (edit) Perun Spell Critical hits produce more lightning bolts. Bolts: +3
ArcanaInfobox (edit) Phantom Bullets Firearm Missed bullets have a chance to rematerialize back in the magazine. Chance: 60 %
ArcanaInfobox (edit) Piercing Bullets Firearm Bullets cannot be blocked by material shields. -
ArcanaInfobox (edit) Pyrolysis Spell Additional damage against burning enemies but they fully heal if they survive the burn. Damage to burning enemies: +40 %
ArcanaInfobox (edit) Range Boost Firearm Increased weapon range. Range: +25 %
ArcanaInfobox (edit) Range Sacrifice Firearm Increased weapon damage at the cost of reduced range. Weapon range: -25 %<br>Weapon damage: +30 %
ArcanaInfobox (edit) Refreeze Spell After the initial freeze, major enemies have a chance to freeze again. Chance: 40 %
ArcanaInfobox (edit) Rejuvenation Varius Faster Stamina regeneration. Regeneration speed: +20 %
ArcanaInfobox (edit) Rekindled Spell Killing burning enemies partially recharges Fire spells. Spell recharge boost: +15 %
ArcanaInfobox (edit) Reload Dash Firearm Dashing partially reloads equipped weapon and temporarily increases damage. Duration: 1 s<br>Weapon damage: +30 %
ArcanaInfobox (edit) Reload Slide Firearm Sliding partially reloads equipped weapon and increases damage and range during the slide. Weapon range: +30 %<br>Weapon damage: +30 %
ArcanaInfobox (edit) Reload Swap Firearm Switching to a weapon instantly reloads it. Effect cooldown: 2 s
ArcanaInfobox (edit) Revenge Firearm Temporarily increased weapon damage after any damage is taken. Duration: 7 s<br>Weapon damage: +75 %
ArcanaInfobox (edit) Rime Shield Spell Casting an Ice spell temporarily affects the caster with slower movement but a more resilient body. Duration: 7 s<br>Movement speed: -10 %<br>Damage resistance: 70 %
ArcanaInfobox (edit) Safe Deposit Varius Death will not consume any witchfire. -
ArcanaInfobox (edit) Safe Reload Firearm Temporary damage resistance after reloading a weapon. Damage resistance: +60 %<br>Duration: 3 s
ArcanaInfobox (edit) Shattered Soul Spell Unfreezed enemies are damaged for a part of their maximum health. Max health damage: 30 %
ArcanaInfobox (edit) Shock Wave Spell Critical hits on shocked enemies produce a storm shockwave that knocks back and shocks all nearby enemies. Shockwave range: 15 m
ArcanaInfobox (edit) Snowball Spell Frozen enemies release an ice cloud when killed. The cloud seeks and freezes the nearest enemy. Cloud's trigger range: 14 m<br>Cloud's wait time: 5 s
ArcanaInfobox (edit) Spell Exhaustion Spell Weapons instantly knock back burning minor enemies. -
ArcanaInfobox (edit) Stormbringer Spell Casting a Lightning spell grants temporary aura that discharges lightning bolts at nearby enemies. Duration: 5 s<br>Bolt damage: 50 HP<br>Tick rate: +1 s
ArcanaInfobox (edit) Stun Bullets Firearm Bullets knock back and stun enemies much faster. Stun power: +50 %
ArcanaInfobox (edit) Thunderbolt Spell Increased lightning bolt damage. Bolt damage: +25 %
ArcanaInfobox (edit) Weakened Enemies Varius Enemies have less health. Enemy health: -10 %
ArcanaInfobox (edit) Witchfire Orbs Varius Instead of regular witchfire, dead enemies drop a quickly dissolving, high potency witchfire orb. -