Hypnosis
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Hypnosis
Damage | 80 |
---|---|
Stun Power | average |
Hipfire Range | 20 |
ADS Range | 36 |
Stability | low |
Rate of Fire | 0.9 |
Mobility | medium |
Clip Size | 10 |
DESCRIPTION
Rewards a patient marksman with increased damage.
LORE
When the Workshop witches suggested this design, the Overseer rejected it, fearing a trap. Eventually, the urgency for new weapons prevailed. The rifle quickly gained favor among preyers with a penchant for danger, as it turned each shot into a duel.
MYSTERIA
Mysterium | Description | Requirement1 | Requirement2 |
---|---|---|---|
1 | Aiming down sights slowly charges the bullet with bonus damage. | Enemies killed: 25 | - |
2 | Increased damage is weighted towards the end of the time window. A shot perfectly timed at the end of it inflicts even more damage. | Enemies killed: 100 | 1st Mysterium actions: 80 |
3 | After the third Perfect Shot in a row, Perfect Shots deal Lightning damage. | Enemies killed: 190 | 2nd Mysterium actions: 120 |